JaxDUG Meets October 7, 2009

Game development using Mono, Unity3d and Blender

Unity3D leverages Mono, an open source implementation of C#, to build out to multiple platforms including Apple's OSX (including IPhone and Itouch), Microsoft's Windows and Nintendo's Wii. This presentation will provide a framework of facts and definitions used in the process of game development along with illustrations from Blender and Unity. I will also demonstrate Unity's C# scripting as it relates to Prefabs used within the engine and how this helps with game play performance cod reuse.

10/7/2009
Bank Of America, Building 500
9000 Southside Blvd. Jacksonville, Fl. 32256
Room: Sea Oats, 6pm-8pm

Please register so we know how much pizza to order. You can register by becoming a member of JaxDUG. Let me know if you have problems!

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Posted by: BayerWhite
Posted on: 9/21/2009 at 2:28 AM
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