JaxDUG Meets October 7, 2009

Game development using Mono, Unity3d and Blender

Unity3D leverages Mono, an open source implementation of C#, to build out to multiple platforms including Apple's OSX (including IPhone and Itouch), Microsoft's Windows and Nintendo's Wii. This presentation will provide a framework of facts and definitions used in the process of game development along with illustrations from Blender and Unity. I will also demonstrate Unity's C# scripting as it relates to Prefabs used within the engine and how this helps with game play performance cod reuse.

Bank Of America, Building 500
9000 Southside Blvd. Jacksonville, Fl. 32256
Room: Sea Oats, 6pm-8pm

Please register so we know how much pizza to order. You can register by becoming a member of JaxDUG. Let me know if you have problems!

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Posted by: BayerWhite
Posted on: 9/21/2009 at 2:28 AM
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